A couple of months ago I decided to use OpenGL with .NET. So I needed to choose an OpenGL wrapper for .NET. After a short research I chose the OpenTK library. To try it out I developed some simple demos and I uploaded some videos of them on my youtube page.
In this post I will show some videos of the projects I have developed so far. In later posts I will share the source code of each project.
UPDATE: I have uploaded the source code of these and other OpenGL demos on my github space.
1. Loading and animating Quake 2 (MD2) models
2. Terrain Rendering with heightmaps
3. Simple Camera in OpenGL
4. Textured Cube
5. Gouraud Shaded Cube
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