A couple of months ago I decided to use OpenGL with .NET. So I needed to choose an OpenGL wrapper for .NET. After a short research I chose the OpenTK library. To try it out I developed some simple demos and I uploaded some videos of them on my youtube page.

In this post I will show some videos of the projects I have developed so far. In later posts I will share the source code of each project.

**UPDATE:** *I have uploaded the source code of these and other OpenGL demos on my github space.*

## 1. Loading and animating Quake 2 (MD2) models

## 2. Terrain Rendering with heightmaps

## 3. Simple Camera in OpenGL

## 4. Textured Cube

## 5. Gouraud Shaded Cube

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Nice work! Hey thought i’d might share my work… Modgine: The Mini OpenGL 3D Game Engine

Supports MD2 Models! = )

Thank you!

http://modgine.com Modgine: The Mini OpenGL 3D Game Engine

I have just test driven your engine. Nice work!

Hello man,

I am a masters student (BioMedical Engineering). Working on scaffolding for 3D printing. I find your posts interesting. I am just studying your codes. I may have to use a lot of them to jump few big hurdles. I will keep you posted..;)

Regards.

GOOD GOOD GOOD

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